Rio Nakada
Media Artist
Media Artist
Works
Tactus
Selected for the Agency for Cultural Affairs' Media Arts Creator Development Project
The Society for Art and Science, NICOGRAPH2024 Demo Exhibition Award
Biography
Rio Nakada (Photographed by Kaoru Ijima)
Born in 2007.Rio Nakada is a Japanese artist, filmmaker, and creative technologist whose work explores perception, consciousness, memory, and embodied experience through immersive technologies.
Drawing from both personal experience and interdisciplinary research, Nakada creates XR works that investigate the fragile boundaries between reality and imagination, self and environment, presence and absence. Her practice combines storytelling, interactive design, human-computer interaction, and emerging technologies to transform invisible psychological and sensory experiences into shared spaces that audiences can physically encounter.
Working across virtual reality, mixed reality, spatial computing, and sensory interfaces, she is particularly interested in how technology can reveal aspects of human experience that are difficult to communicate through language alone. Her projects often explore themes of perception, dissociation, touch, memory, and the relationship between body and mind.
◆Exhibitions & Presentations
Oct 2026 | Pier-2 Art Center Bicycle Warehouse “Kaohsiung Film Festival”, Kaohsiung, Taiwan
Sep 2026 | Biennale di Venezia, “Venice Immersive Exhibition”, Lazzaretto Vecchio, Venice
Jun 2026 | Art Gallery twililight, Magazine NORA, Nora-basho Exhibition (Invited)
Mar 2026 | Beyond the Frame Festival in Tokyo University of the Arts (Invited)
Feb 2026 | Ministry of Economy, Trade and Industry, So-Fu Showcase, Akihabara UDX Theater
Jan 2026 | Katoenhuis - Home for art and culture, “Lightroom”, Rotterdam, Netherlands
Nov 2025 | Solo Exhibition: “Nox”, Daikanyama Hillside Terrace
Nov 2025 | Solo Exhibition: “Dissolving Contours, Filling Water”, Daikanyama Hillside Terrace
Nov 2025 | Asia-Pacific Mensa Gathering 2025, Shonan Village Center (Invited)
Nov 2025 | AIxR CREATIVE AWARD 2025, DNP Plaza
Jul 2025 | CEDEC 2025, Academic Research - Interactive Session (Invited)
Feb 2025 | Ministry of Economy, Trade and Industry, So-Fu Showcase, Akihabara UDX Theater
Feb 2025 | Sumitomo Corporation MIRAI LAB PALLET (Invited)
Nov 2024 | The Society for Art and Science NICOGRAPH 2024, Tokyo City University
Oct 2024 | Beyond the Frame Festival, Shinjuku (Invited)
Oct 2024 | Solo Exhibition “Tactus: Echoes in the Flow”, RINGO Gallery
Feb 2024 | Sponsored by the Agency for Cultural Affairs “ENCOUNTERS”, Omotesando Hills
◇Scheduled Exhibitions
Nov 2026 | DOX Centre for Contemporary Art, Prague, Czech
Nov 2026 | Inside-Out Cultural and Creative Zone, Tongzhou District, Beijing, China
Nov 2026 | VIERNULVIER Arts Centre, Gent, Belgium
Dec 2026 | Beyond the Frame Festival in The University of Tokyo, Tokyo, Japan
◆Awards & Grants
Oct 2026 | Official Selection, Feinaki Beijing Animation Week
Oct 2026 | Official Selection, ART∗VR festival - DOX Centre for Contemporary Art
Sep 2026 | Selected, Project to Support Emerging Media Arts Creators, Agency for Cultural Affairs of Japan
Aug 2026 | Official Selection, XR Competition, Kaohsiung Film Festival
Jul 2026 | Official Selection, Immersive Competition, 83rd Venice International Film Festival, Biennale di Venezia
Jul 2026 | Recipient, 10th KUMA Foundation Creator Scholarship
Jan 2026 | Selected, 55th International Film Festival Rotterdam, CineMart Lightroom
Jan 2026 | Selected, Art & New Media Category, 30th NEXT YOUNG ARTIST AWARD 2025
Nov 2025 | Winner, Student Category, 10th XR CREATIVE AWARD
Jun 2025 | Selected, “So-Fu” Creator & Entertainment Startup Creation Program, Ministry of Economy, Trade and Industry of Japan
Nov 2024 | Awarded 1st place for the exhibition, 41st NICOGRAPH - The Society for Art and Science
Jun 2024 | Selected, “So-Fu” Digital Creator Talent Development Program, Ministry of Economy, Trade and Industry of Japan
Aug 2023 | Selected, Media Arts Creator Development Project, Agency for Cultural Affairs of Japan
May 2022 | Winner, Apple WWDC22 Swift Student Award
I am an artist working across drawing, moving image, interactive media, and emerging technologies.
Beginning from my own lived experiences, I explore perception, embodiment, memory, and the fragile boundaries between inner and outer worlds. My practice investigates how sensations, emotions, and states of consciousness can be translated into forms that others can encounter and experience.
Drawing occupies a central place in my work. Through automatic and intuitive mark-making, I record thoughts and feelings that emerge before language—not as illustrations of experience, but as the raw traces of perception itself.
Alongside this, I develop interactive and immersive works that transform personal experience into shared spaces. By combining artistic expression with technology, I seek new ways to make invisible phenomena tangible and create encounters that challenge conventional understandings of reality.
My work is driven by unresolved tensions: between profound existential struggle and an irrepressible desire to find beauty in the world. I am drawn to the friction that emerges between opposing forces—pain and hope, fragility and resilience, solitude and connection.
Through both analogue and digital forms, I continue to explore how perception shapes our understanding of ourselves and the world, and how art can open pathways toward experiences that are otherwise difficult to see, describe, or share.